Class ConsoleStream
Inheritance
System.Object
System.MarshalByRefObject
System.IO.Stream
ConsoleStream
Implements
System.IAsyncDisposable
System.IDisposable
Inherited Members
System.IO.Stream.Null
System.IO.Stream.BeginRead(System.Byte[], System.Int32, System.Int32, System.AsyncCallback, System.Object)
System.IO.Stream.BeginWrite(System.Byte[], System.Int32, System.Int32, System.AsyncCallback, System.Object)
System.IO.Stream.Close()
System.IO.Stream.CopyTo(System.IO.Stream)
System.IO.Stream.CopyTo(System.IO.Stream, System.Int32)
System.IO.Stream.CopyToAsync(System.IO.Stream)
System.IO.Stream.CopyToAsync(System.IO.Stream, System.Int32)
System.IO.Stream.CopyToAsync(System.IO.Stream, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.CopyToAsync(System.IO.Stream, System.Threading.CancellationToken)
System.IO.Stream.CreateWaitHandle()
System.IO.Stream.Dispose()
System.IO.Stream.DisposeAsync()
System.IO.Stream.EndRead(System.IAsyncResult)
System.IO.Stream.EndWrite(System.IAsyncResult)
System.IO.Stream.FlushAsync()
System.IO.Stream.FlushAsync(System.Threading.CancellationToken)
System.IO.Stream.ObjectInvariant()
System.IO.Stream.Read(System.Span<System.Byte>)
System.IO.Stream.ReadAsync(System.Byte[], System.Int32, System.Int32)
System.IO.Stream.ReadAsync(System.Byte[], System.Int32, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.ReadAsync(System.Memory<System.Byte>, System.Threading.CancellationToken)
System.IO.Stream.Synchronized(System.IO.Stream)
System.IO.Stream.ValidateBufferArguments(System.Byte[], System.Int32, System.Int32)
System.IO.Stream.ValidateCopyToArguments(System.IO.Stream, System.Int32)
System.IO.Stream.Write(System.ReadOnlySpan<System.Byte>)
System.IO.Stream.WriteAsync(System.Byte[], System.Int32, System.Int32)
System.IO.Stream.WriteAsync(System.Byte[], System.Int32, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.WriteAsync(System.ReadOnlyMemory<System.Byte>, System.Threading.CancellationToken)
System.IO.Stream.CanTimeout
System.IO.Stream.ReadTimeout
System.IO.Stream.WriteTimeout
System.MarshalByRefObject.GetLifetimeService()
System.MarshalByRefObject.InitializeLifetimeService()
System.MarshalByRefObject.MemberwiseClone(System.Boolean)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Cosmos.System.IO
Assembly: Cosmos.System2.dll
Syntax
public abstract class ConsoleStream : Stream, IAsyncDisposable, IDisposable
Properties
| Improve this Doc View SourceCanRead
Declaration
public sealed override bool CanRead { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Overrides
System.IO.Stream.CanRead
|
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CanSeek
Declaration
public sealed override bool CanSeek { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Overrides
System.IO.Stream.CanSeek
|
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CanWrite
Declaration
public sealed override bool CanWrite { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Overrides
System.IO.Stream.CanWrite
|
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Length
Declaration
public sealed override long Length { get; }
Property Value
Type | Description |
---|---|
System.Int64 |
Overrides
System.IO.Stream.Length
|
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Position
Declaration
public sealed override long Position { get; set; }
Property Value
Type | Description |
---|---|
System.Int64 |
Overrides
System.IO.Stream.Position
Methods
| Improve this Doc View SourceDispose(Boolean)
Declaration
protected override void Dispose(bool disposing)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | disposing |
Overrides
System.IO.Stream.Dispose(System.Boolean)
|
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Flush()
Declaration
public override void Flush()
Overrides
System.IO.Stream.Flush()
|
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Read(Byte[], Int32, Int32)
Declaration
public override int Read(byte[] buffer, int offset, int count)
Parameters
Type | Name | Description |
---|---|---|
System.Byte[] | buffer | |
System.Int32 | offset | |
System.Int32 | count |
Returns
Type | Description |
---|---|
System.Int32 |
Overrides
System.IO.Stream.Read(System.Byte[], System.Int32, System.Int32)
|
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ReadByte()
Declaration
public override int ReadByte()
Returns
Type | Description |
---|---|
System.Int32 |
Overrides
System.IO.Stream.ReadByte()
|
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Seek(Int64, SeekOrigin)
Declaration
public sealed override long Seek(long offset, SeekOrigin origin)
Parameters
Type | Name | Description |
---|---|---|
System.Int64 | offset | |
System.IO.SeekOrigin | origin |
Returns
Type | Description |
---|---|
System.Int64 |
Overrides
System.IO.Stream.Seek(System.Int64, System.IO.SeekOrigin)
|
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SetLength(Int64)
Declaration
public sealed override void SetLength(long value)
Parameters
Type | Name | Description |
---|---|---|
System.Int64 | value |
Overrides
System.IO.Stream.SetLength(System.Int64)
|
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ValidateRead(Byte[], Int32, Int32)
Declaration
protected void ValidateRead(byte[] buffer, int offset, int count)
Parameters
Type | Name | Description |
---|---|---|
System.Byte[] | buffer | |
System.Int32 | offset | |
System.Int32 | count |
ValidateWrite(Byte[], Int32, Int32)
Declaration
protected void ValidateWrite(byte[] buffer, int offset, int count)
Parameters
Type | Name | Description |
---|---|---|
System.Byte[] | buffer | |
System.Int32 | offset | |
System.Int32 | count |
Write(Byte[], Int32, Int32)
Declaration
public override void Write(byte[] buffer, int offset, int count)
Parameters
Type | Name | Description |
---|---|---|
System.Byte[] | buffer | |
System.Int32 | offset | |
System.Int32 | count |
Overrides
System.IO.Stream.Write(System.Byte[], System.Int32, System.Int32)
|
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WriteByte(Byte)
Declaration
public override void WriteByte(byte value)
Parameters
Type | Name | Description |
---|---|---|
System.Byte | value |
Overrides
System.IO.Stream.WriteByte(System.Byte)
Implements
System.IAsyncDisposable
System.IDisposable