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Class AudioMixer

An audio mixer is responsible for mixing several streams of audio together.

Inheritance
System.Object
AudioStream
AudioMixer
Inherited Members
AudioStream.ApplyPostProcessing(AudioBuffer)
AudioStream.PostProcessors
AudioStream.GetPostProcessor<T>()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Cosmos.System.Audio
Assembly: Cosmos.System2.dll
Syntax
public class AudioMixer : AudioStream
Remarks

The AudioMixer class does not implement any kind of compressor or limiter, and as such, the resulting audio may introduce hard-clipping.

Constructors

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AudioMixer()

Initializes a new instance of the AudioMixer class.

Declaration
public AudioMixer()
Remarks

The internal mixing buffer will be set to null and will be initialized with the correct format and buffer size as soon as a read operation will be attempted.

Properties

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BufferSize

The size of the internal mixing buffer, in audio samples.

Declaration
public int BufferSize { get; }
Property Value
Type Description
System.Int32
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Depleted

Declaration
public override bool Depleted { get; }
Property Value
Type Description
System.Boolean
Overrides
AudioStream.Depleted
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SampleRate

Declaration
public override uint SampleRate { get; set; }
Property Value
Type Description
System.UInt32
Overrides
AudioStream.SampleRate
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Streams

The list of streams that the audio mixer should process. This list will be dynamically modified as streams get depleted.

Declaration
public List<AudioStream> Streams { get; }
Property Value
Type Description
System.Collections.Generic.List<AudioStream>

Methods

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Read(AudioBuffer)

Declaration
public override void Read(AudioBuffer buffer)
Parameters
Type Name Description
AudioBuffer buffer
Overrides
AudioStream.Read(AudioBuffer)
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