Namespace Cosmos.System.Graphics
Classes
Bitmap
Represents a bitmap image.
Canvas
Represents a drawing surface.
FullScreenCanvas
Provides functionality to fetch canvases that write directly to the underlying display device.
Image
Represents a raster image.
SVGAIICanvas
Defines a VMWare SVGAII canvas implementation. Please note that this implementation of Canvas can only be used with virtualizers that do implement SVGAII, meaning that this class will not work on regular hardware.
VBECanvas
Defines a VBE (VESA Bios Extensions) canvas implementation. Please note that this implementation of Canvas only works on BIOS implementations, meaning that it is not available on UEFI systems.
VGACanvas
Defines a VGA canvas implementation.
VGAScreen
Controls VGA text-mode.
Structs
Mode
Represents a video mode, definining its width (rows), height (columns) and color depth.
Enums
ColorDepth
Represents the color depth of the pixels of a graphics surface.
ColorOrder
Describes the order in which the colors are stored in each pixel of an image.
ImageFormat
Supported image formats.