Namespace Cosmos.System.Graphics
Classes
Bitmap
Bitmap class, used to represent image of the type of Bitmap. See also: Image.
Canvas
Canvas abstract class.
FullScreenCanvas
FullScreenCanvas class. Used to set and get full screen canvas.
Image
Image class.
SVGAIICanvas
SVGAIIScreen class. Used to draw ractengales to the screen. See also: Canvas.
VBECanvas
VBECanvas class. Used to control screen, by VBE (VESA BIOS Extensions) standard. See also: Canvas.
VGACanvas
VGACanvas class. Used to control screen.
VGAScreen
VGAScreen class. Used to control VGA textmode.
Structs
Mode
Mode struct. Represents a video mode in term of its number of columns, rows and color depth.
Enums
ColorDepth
Color depth. Available:
- ColorDepth4 - EGA 16 colors
- ColorDepth8 - VGA 256 colors
- ColorDepth16 - 65535 colors
- ColorDepth24 - 16,777,216 of colors
- ColorDepth32 - 16,777,216 of colors (with transparency)
ColorOrder
Describes the order in which the colors are stored in each pixel of an image
ImageFormat
Supported image formats.